Physics Simulation Engineer (Dynamics)
Build and extend the physics engine that gives every simulated vehicle, aircraft, drone, and robot physically accurate behavior.
- San Francisco, California, United States
- Posted Nov 6, 2026
INDUSTRYSoftware & InternetSaaS & Enterprise Software
Responsibilities
- Implement and extend numerical solvers for dynamics simulation, including implicit, semi-implicit, and constraint-based methods (e.g. matrix-free PCG, direct solvers, PBD/XPBD-style projections), that scale to large, contact-rich scenes.
- Develop high-fidelity contact and collision handling, including penetration handling, penalty and dual methods, and friction, that holds up at scale.
- Read, evaluate, and implement techniques from state-of-the-art simulation research and from other production engines, adapting them for use in our own.
- Validate the correctness of new methods you implement, both mathematically and empirically, so the team can stand behind the engine's fidelity.
- Diagnose and resolve simulation instabilities (e.g., energy drift, blow ups, conditioning issues) and profile solver performance to find and fix bottlenecks.
- Contribute to material/constitutive models and degree-of-freedom representations spanning rigid bodies, articulated systems, cloth, and deformables.
- Write clear documentation and translate complex math into concepts approachable by engineers without a physics or applied-math background.
- Collaborate closely with the team's controls and characterization engineers to make sure new engine capabilities serve real vehicle and robot validation needs.
Requirements
- engineering or related technical degree (e.g., computer science, applied mathematics, physics, mechanical/aerospace engineering)
- Experience in a games
- Experience in a VFX
- Experience in a robotics
Nice to have: variational/energy-based formulations of implicit integration, Incremental Potential Contact, Projective Dynamics, Vertex Block Descent, high-fidelity, penetration-free contact handling at scale, primal-dual or dual methods, codimensional rods, cloth, FEM, MPM/SPH, material modeling, published research in SIGGRAPH, vehicle, aircraft, drone, or robotics dynamics simulation, sim-to-real transfer, machine learning frameworks
Skills
More jobs nearby
Full description
Zeromatter Technologies IncCompany details are for members
Sign up for a free job alert to see Zeromatter Technologies Inc's profile, website and LinkedIn, and the same for every employer on Referso Jobs.