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Sr iOS Software Engineer, Creativity Apps

Lead architecture and development of media management and collaboration features for Apple’s creative tools.

  • Cary, North Carolina, United States +4 more
  • On-site
  • Posted Nov 11, 2026
INDUSTRYSoftware & InternetConsumer Apps

Locations (5)

  • Cary, North Carolina, United States
  • Cupertino, California, United States
  • San Diego, California, United States
  • Seattle, Washington, United States
  • Vancouver, Washington, United States

Responsibilities

  • Architect and build media management and collaboration features for Final Cut Pro, Logic Pro, Pixelmator Pro and iWork
  • Set technical direction and architecture for new engineering initiatives
  • Lead complex features from concept through launch
  • Mentor other engineers
  • Shape product decisions, user experience, and project planning

Requirements

  • Experience in a Apple platform development

Nice to have: Interest in Apple creative apps, Modern concurrency in Swift

Skills

iOSmacOSSwiftSwiftUIUIKitAppKitasync/awaitactorsSwift TestingXCTestarchitectural patternscloud technologiesobject-oriented designcomputer science fundamentalsSwiftSwiftUIUIKitAppKitXCTestSwift Testing

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Full description

Summary At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. You bring passion, and dedication to your job and there is no telling what you could accomplish. The Creativity Apps team is looking for a senior engineer with expertise in Apple platforms to help architect and build media management and collaboration features for creative tools. You’ll be working with the world-class teams behind Final Cut Pro, Logic Pro, Pixelmator Pro and iWork to create next-generation tools for creators. Description This is a rare chance to join a new engineering team early and help define important work at Apple in the creative space. As a senior engineer and technical leader, you'll set the architecture and technical direction for what we build. You'll work closely with Human Interface designers, Quality Assurance, and cross-functional partners across Apple. Your influence will go well beyond code. You'll help shape product decisions, the user experience, and project planning. You'll lead complex features from concept through launch, make key architectural decisions, raise the bar on engineering quality, and mentor other engineers. Your work will make a real difference for the people who use it. The ideal candidate has deep expertise in iOS and Apple platform development, cloud technologies, and a track record of shipping high-quality products at scale. You care about building software that lasts, and you hold yourself and those around you to Apple's high standards for craftsmanship, performance, reliability, and privacy. You're self-directed, you communicate clearly, and you build trust and alignment with people at every level of the organization. Minimum Qualifications 7+ years of proven experience shipping high-quality, tested code on iOS and/or macOS Experience as a technical lead demonstrating strong communication, collaboration, and project management skills Strong understanding of architectural patterns commonly used in Apple platform development Solid grasp of computer science fundamentals and object-oriented design Proficiency in Swift and at least one UI framework (SwiftUI, UIKit, or AppKit) Demonstrated ability to work with ambiguity and take full ownership of product features Track record of mentoring others while remaining open to learning and asking for help Commitment to fostering an open and inclusive work environment Demonstrated commitment to accessibility and localization Preferred Qualifications Demonstrated interest in one of Apple's apps for creative pros & enthusiasts (Final Cut Pro, Logic Pro, iMovie, GarageBand, Pixelmator) Experience with modern concurrency in Swift, including async / await and actors Proficiency with Swift Testing and / or XCTest

Sr iOS Software Engineer, Creativity Apps at Apple | Referso Jobs