- Warsaw, Masovian Voivodeship, Poland
- Hybrid
- Full-time · Senior
- PLN 18K–PLN 28K per month
- 5+ years
Ownership of quality, stability and performance across shared audio technologies. Work closely with Audio Code, Sound Design, Music and QA teams to validate complex audio systems, investigate difficult technical problems, and build effective testing solutions.
Compensation
Estimated pay range for this position: 17 800 - 27 800 PLN gross monthly.
Responsibilities
- Oversee the stability, performance, and quality of shared audio systems throughout the entire development lifecycle.
- Create comprehensive test strategies and coverage plans to identify technical risks early and define effective validation approaches.
- Conduct deep-dive investigations and root-cause analysis on complex audio issues using C++, Unreal Engine, and Wwise.
- Monitor and validate audio system performance metrics, including CPU usage, memory, streaming, and runtime behavior.
- Design and maintain automated testing solutions, functional test environments, and debugging tools to increase investigation efficiency.
Requirements
- Nice to have: game audio technology
- Nice to have: technical audio
- Nice to have: Audio QA
- Nice to have: shipped PC or console title
- Nice to have: hands-on programming experience