- Montreal, Quebec, Canada
- On-site
- Senior
- 6–8 years
Design, implement, and maintain tools that support efficient content creation and development for AAA production using Unreal Engine and standalone applications.
Responsibilities
- Design, implement, and maintain tools, editor extensions, and standalone desktop applications
- Build Unreal Engine editor tools using C++, Slate, Editor Utility Widgets, or equivalent systems
- Develop standalone tools using frameworks such as Qt, .NET / WPF, or similar technologies
- Collaborate closely with end‑users to understand workflow needs and translate them into practical, user‑friendly tools
- Integrate tools with engine systems, asset pipelines, data processing, and automation workflows
Requirements
- Bachelor's degree in Computer Science or related field
- Nice to have: Web‑enabled tools (REST, Electron)
- Nice to have: Asset validation
- Nice to have: Automation
- Nice to have: Build workflows