- Manchester, Greater Manchester, United Kingdom
- On-site
- Full-time · Senior
1–9 jobs· newest first
On-site · Full-time · Senior

CA$119K–CA$158KHybrid · Full-time · Senior

$149K–$276KOn-site · Full-time · Senior
Senior
Senior
Senior
Competitive compensation.Internship · Intern

On-site · Senior
+10K new in the last hour
Instrumental in driving the team to deliver high fidelity animated characters, vehicles, and environments in a large-scale interactive universe using a bespoke, multi-threaded engine.
Seeking a dedicated and passionate Gameplay AI Engineer to expand AI systems and create new experiences for players on the world's most popular game franchises.
The standard base pay range for this role is $119,278.00 - $157,642.00 CAD.
Lead the design, development, and optimization of gameplay systems for AAA first‑person shooter titles.
In the U.S., the standard base pay range for this role is $149,100.00 - $275,876.00 Annual.
Lead Gameplay Animation Programmer
Lead the technical direction of graphics and rendering systems within the Manchester Studio, driving research, implementation, and team management for cutting‑edge rendering technology.
Senior Graphics Programmer
Senior Tools Programmer in the Editor team, responsible for designing and implementing robust tools to support game development.
Unreal Engine Programmer Intern at LightSpeed Studios, Tencent.

Apple · Posted Nov 5, 2026
Lead development of spatial computing features powered by AI for Apple’s device ecosystem.