- Annecy, Auvergne-Rhône-Alpes, France
- On-site
- Full-time
Support the VFX team in implementing visual effects, ensure there are no regressions when optimising, propose improvements, and create tutorials. Provide technical solutions to artistic requirements by collaborating with GPP teams on how to achieve specific visual results. Produce and maintain shaders and complex VFX. Monitor and optimise performance: PC/Consoles profiling and optimisation. Act as the gatekeeper of VFX constraints, pushing for top visual quality and performance working collaboratively with Art Leads, Technical Directors and QA. Pipeline: explore optimisation opportunities and improve production workflows. R&D: conduct tests and experimentation to propose new solutions and improvements.
Responsibilities
- Support the VFX team in implementing visual effects
- Ensure there are no regressions when optimising
- Propose improvements and create tutorials
- Provide technical solutions to artistic requirements
- Produce and maintain shaders and complex VFX