- Copenhagen, Capital Region, Denmark
- Full-time
- DKK 577K–DKK 722K per year
Graphics engineer in the Lighting team at Unity, responsible for maintaining and building graphics features in the Scriptable Render Pipeline, optimizing rendering across platforms, and collaborating with developers, artists, and designers.
Compensation
Base Salary Range: We determine the base salary range for this role based on your primary work location: Denmark- 577,300.00 - 721,600.00 DKK annual
Responsibilities
- Maintain existing graphics features in the Scriptable Render Pipeline
- Build new graphics features and rendering techniques
- Collaborate with developers, technical artists, and product designers to create end-to-end graphics workflows
- Investigate and fix bugs
- Create automated tests for new or existing features
Requirements
- Nice to have: Hands-on experience working with the Unity engine
- Nice to have: Practical experience of working in large, sophisticated codebases
- Nice to have: Previous work in the visual effects and/or games industry
- Nice to have: Shipped games on game consoles and/or mobile devices
- Nice to have: Familiarity with the rendering equation and underlying math