- Remote
- Remote
- Contract
Design and implement advanced gameplay systems, mechanics, and features using Godot engine.
Compensation is output-based; experts are paid per task that meets the project specifications. The time required to complete work may vary depending on the expert’s experience and workflow. Minimum submission requirements apply. Experts must submit a minimum of tasks per week.
Apply Godot skills to help train next-generation AI systems by designing and implementing advanced gameplay systems, mechanics, and features.
Compensation is output-based; experts are paid per task that meets the project specifications. The time required to complete work may vary depending on the expert’s experience and workflow. Minimum submission requirements apply. Experts must submit a minimum of tasks per week.