Seeking a Senior Level Designer for the Stumble Guys team to shape the moment-to-moment player experience by designing levels, objectives, rules, and gameplay systems that are fun, readable, scalable, and replayable.
Responsibilities
Design and iterate on levels, courses, arenas, objectives, and interactive gameplay spaces across a range of game modes.
Develop new win conditions, objectives, and progression structures that create varied and engaging multiplayer experiences.
Design and adapt gameplay rules to support different player capabilities, interaction styles, and gameplay strategies.
Explore how levels, objectives, rules, and player abilities work together to create clear, exciting, and replayable experiences.
Create gameplay experiences that accommodate different player skill levels while maintaining competitive integrity and a strong sense of fun.