- Irvine, California, United States
- Hybrid
- Full-time
- $38–$70 per hour
- 5+ years
Develop and maintain combat systems, character behaviors, navigation systems, and gameplay technologies for an open‑world shooter.
Compensation
In the U.S., the standard base pay range for this role is $38.08 - $70.44 Hourly.
Responsibilities
- Develop and maintain combat systems supporting interactions between players and NPCs
- Partner with encounter, character, and system designers to transform gameplay goals into robust technical solutions
- Collaborate with designers, artists, animators, and gameplay engineers to implement polished combat experiences
- Identify performance bottlenecks, technical risks, and implementation challenges while proposing practical solutions
- Collaborate with cross‑disciplinary and technical partners to diagnose issues and drive fixes to resolution
Requirements
- Nice to have: console development
