Concepteur.trice de niveaux / Level designer - Senior
KRAFTON Montréal Studio · Posted Nov 10, 2026
- Montréal, Quebec, Canada
- On-site
- Full-time · Senior
Design and deliver gameplay spaces and activities in an open world third‑person fantasy action game using Unreal Engine 5.
Responsibilities
- Own the development of levels, features or activity types from concept to final implementation
- Define and structure engaging activities that support exploration and combat
- Contribute to the definition and evolution of design guidelines
- Ensure levels are readable and intuitive
- Drive iteration across multiple locations or features
Skills
Benefits
- Defined core working hours
- Generous RRSP employer contributions