- Cebu, Cagayan Valley, Philippines
- Hybrid
- Contract · Senior
- A fixed monthly fee in PHP per month
- 5+ years
Senior Game Designer responsible for owning whole features and systems, turning creative direction into buildable designs, and helping establish design processes within the growing Cebu team.
Responsibilities
- Design core gameplay systems, features, and content for the project “KOM”, from high-level vision to detailed spec
- Balance and tune game systems and economies, using spreadsheets, playtests and data
- Write and own design documentation that developers in Cebu and Munich can build from without extra back-and-forth
- Work with developers to get ideas playable fast, test them, and drop what isn’t fun
- Implement and adjust content directly in Unity
Requirements
- Nice to have: Roguelites
- Nice to have: Tower defense
- Nice to have: World-building strategy RPGs
- Nice to have: UI/UX knowledge
