Game & Level Designer — Unreal, Multiplayer
Cheat Code LLC · Posted Aug 8, 2026
- Remote
- Remote
- Contract · Mid
- 3–5 years
Design and prototype multiplayer game mechanics in Unreal Engine 5, manage GDD, run playtests, and iterate on level design.
Responsibilities
- Own game design end to end from the GDD
- Prototype and tune mechanics in Blueprint
- Translate designs into playable Unreal blockouts
- Run playtests, find where rules and layouts break, revise both
- Tune spatial metrics against the movement set
Requirements
- Nice to have: Horror
- Nice to have: Friendslop
- Nice to have: Physics-comedy
- Nice to have: Small-team experience
- Nice to have: Multiplayer networking constraints