- Warsaw, Poland +1 more
- On-site
- Full-time · Senior
Senior Environment Artist – Terrain responsible for creating large-scale terrain environments in AAA game development.
Locations (2)
- Warsaw, Poland
- Malmö, Sweden
Responsibilities
- Contribute to ideation of large spaces through research and visual references
- Create and refine large-scale terrain using engine tools and sculpting software
- Generate and refine heightmaps, splat maps, and mask data
- Use procedural tools and LiDAR-based samples to build seamless landscapes
- Collaborate with level designers to ensure terrain supports gameplay
Requirements
- Nice to have: procedural workflows
- Nice to have: LiDAR-based terrain processing tools
