- France
Develop and optimize AI components for multimodal in-game event recognition, video dataset generation, and model deployment.
Responsibilities
- Designs and implements AI components for in-game event recognition, multimodal learning, and model optimization.
- Develops CV and audio processing pipelines for automated dataset generation and labeling.
- Collaborates on training workflows for the top 100, 500, and 3000 games.
- Builds the video decluttering pipeline to filter irrelevant gameplay segments.
- Works closely with the Lead Engineer on model deployment optimization and SDK integration.