- Warszawa, Masovian Voivodeship, Poland
- Mid
- 3+ years
Design and deliver Combat/3C features, from concept and iterations through implementation and balancing.
Responsibilities
- Design new weapons, advanced driving mechanics, input mapping and other Combat/3C features
- Work with programmers and animators to implement and balance features
- Write feature specs and refine with programmers
- Provide clear guidelines and support the team
- Configure, balance and tune features in proprietary engine and tools
Requirements
- Nice to have: knowledge of Dying Light games
- Nice to have: experience with first-person games
- Nice to have: experience with open-world games
- Nice to have: experience with proprietary engines and tools