- Toronto, Ontario, Canada
- Hybrid
- Full-time · Mid
- CA$119K–CA$158K per year
- 5+ years
1–2 jobs· newest first

CA$119K–CA$158KHybrid · Full-time · Mid
On-site · Full-time
+10K new in the last hour
Gameplay AI Engineer who will work closely with other engineers and content teams to expand our AI systems to create new and exciting experiences for our players.
The standard base pay range for this role is $119,278.00 - $157,642.00 CAD. These values reflect the expected annualized base pay range of new hires in Ontario, Canada. Actual amounts will vary depending on experience, performance, and location. In addition to a competitive base pay, employees in this role may be eligible for discretionary incentive compensation. Incentive compensation is not guaranteed.
Support the VFX team in implementing visual effects, ensure there are no regressions when optimising, propose improvements, and create tutorials. Provide technical solutions to artistic requirements by collaborating with GPP teams on how to achieve specific visual results. Produce and maintain shaders and complex VFX. Monitor and optimise performance: PC/Consoles profiling and optimisation. Act as the gatekeeper of VFX constraints, pushing for top visual quality and performance working collaboratively with Art Leads, Technical Directors and QA. Pipeline: explore optimisation opportunities and improve production workflows. R&D: conduct tests and experimentation to propose new solutions and improvements.