- Warsaw, Mazovia, Poland
- On-site
- Full-time
Producer to support Content Design and Environment Art teams in developing new IP, overseeing planning, execution, and delivery of large-scale game environments and content pipelines.
Responsibilities
- Partner with Content Director, Art Leads, and Production leadership to define, plan, and manage the Content Design and Environment roadmap
- Translate game’s environmental vision into deliverables and milestones for level designers and environment artists
- Coordinate with cross-disciplinary leads to ensure technical, visual, and performance alignment
- Oversee scheduling, track asset iteration, and ensure quality standards
- Manage workload distribution and resource planning
Requirements
- Nice to have: external art vendor coordination
- Nice to have: outsourcing partner support
- Nice to have: procedural tools
- Nice to have: photogrammetry pipelines
- Nice to have: early-stage world prototyping
