- Manchester, England, United Kingdom
- On-site
- Full-time · Senior
Lead the creation and oversight of high‑quality, cinematic real‑time lighting scenarios for the Star Citizen universe.
Responsibilities
- Create and champion believable, cinematic and narrative‑driven lighting scenarios for major locations in the game.
- Optimise and ensure complex lighting setups work seamlessly within strict defined real‑time rendering budgets, proactively identifying performance bottlenecks.
- Work closely with the Lighting Lead and Art Director to interpret, execute, and help maintain the overall artistic vision across the project.
- Collaborate deeply with other departments (Environment Art, Tech Art, Design) to pioneer workflows and help create the best player experience possible.
- Act as a technical and artistic resource for junior and mid‑level artists, helping elevate the team’s collective skillset.