- Santa Monica, California, United States
- Hybrid
- Temporary · Senior
- $69–$86 per hour
- 5+ years
This role involves creating and applying materials, troubleshooting levels for performance, and achieving design/art goals for AAA game development.
Compensation
The estimated base pay range for this role is listed below, this is an hourly rate. $69.09—$86.35 USD
Responsibilities
- Create and apply materials across a variety of subject matter
- Troubleshoot and maintain levels to stay in frame rate, memory, and design spec
- Act as point of contact to achieve design and art direction goals as it pertains to building game art
- Manage texture memory and Shader performance
- Execute the vision for the level until completion in a timely and efficient manner
