- Sunnyvale, California, United States
- On-site
- Full-time · Senior
- 5+ years
Shape the future of spatial computing by building the rendering technologies that bring Apple's user interfaces into three dimensions.
Responsibilities
- Architect and optimize rendering systems for spatial UI
- Drive evolution of rendering pipeline for Core Animation content in RealityKit
- Develop GPU techniques for clarity and performance under spatial viewing
- Implement texture resolution and filtering strategies
- Enable foveated and multi-view rendering of UI content
Requirements
- Bachelor's degree in Computer Science, Computer Engineering, or equivalent practical experience
- Nice to have: Master's degree or PhD in Computer Science, Computer Graphics, or related field
- Nice to have: 7+ years of experience shipping real-time rendering features
- Nice to have: Deep knowledge of Core Animation, UIKit, AppKit
- Nice to have: Proficiency in Swift
