- Warsaw
- Senior
- 3+ years
Design and implement AI for non-player characters in a AAA game project.
Responsibilities
- Take ownership of combat and non-combat NPC design
- Write detailed and high-level documentation for NPC behavior
- Implement AI using behavior trees
- Understand animation requirements and dependencies
- Work with in-house object-oriented scripting language, database and animation tools
Requirements
- Nice to have: AAA project experience
- Nice to have: multiple development engines
- Nice to have: variety of video game genres
