- Tokyo, Tokyo, Japan
- Hybrid
- 3+ years
Create performant VFX in Unity while maintaining intended artistic direction and collaborate with cross-functional teams to build features and solve creative problems.
Responsibilities
- Create performant VFX in Unity while maintaining intended artistic direction.
- Collaborate with art, design, engineering, and product teams to build features and solve creative problems.
- Build rapid prototypes of experimental features using Unity 3D or other mobile platform tools.
- Iterate on Unity 3D scene implementation to finalize product and creative requirements.
- Create performant graphics shaders for beautiful visuals.
Requirements
- BS or MS degree in design, games-related or technical field.
- Nice to have: agentic AI workflows
- Nice to have: reading, debugging, and explaining AI-generated work
- Nice to have: fluent Japanese
- Nice to have: solid artistic skills (color, shape, light, motion)
