- Dublin, Leinster, Ireland
- Full-time · Associate
- 2+ years
As a Software Engineer on the League of Legends Purchase Points team, you'll build and improve the tools, services, and pipelines that help us configure, validate, test, schedule, and ship Store, Battle Pass, Loot, and other live content.
Responsibilities
- Building interfaces for creating and updating content configurations.
- Adding schema validation, previews, and automated checks to catch configuration errors before release.
- Supporting localization and asset workflows, and making it easier to test and promote content between environments.
- Improving scheduling, publishing, change visibility, and recovery for live content updates.
- Partnering with content coordinators, Product, QA, and engineers to identify manual or error-prone steps and improve them.
Requirements
- Bachelor's degree in Computer Science or a related field, or equivalent experience
- Nice to have: test automation
- Nice to have: operational best practices
- Nice to have: automated builds
- Nice to have: software packaging
