- Remote, United States
- Remote
- Contract · Mid
The Houdini Lighting & Look Development TD is in charge of creating real-world lighting environments and asset surface qualities that are both creative and physically plausible.
Responsibilities
- CG scene assembly including the correct assets from applicable departments
- Lighting shots as briefed by the Visual Effects/CG Supervisor or Sequence Lead
- Creating lighting and/or working with current set ups
- Troubleshooting rendering needs and efficiencies within Arnold Render
- Staying true to provided reference from onset supervision or our VFX / CG Supervisors
Requirements
- Nice to have: Effects elements and volume rendering
- Nice to have: Maya
- Nice to have: RenderMan
- Nice to have: Redshift
