- Melbourne, Victoria, Australia
- Hybrid
- Full-time · Senior
- 5+ years
Responsible for coding and engineering UI menus and widgets throughout the Call of Duty user experience using model-view architectural patterns, Lua scripting, and C++.
Support an AI training project by developing and modifying 2D games using the Defold engine, scripting in Lua, and creating game mechanics, UI, and performance optimizations.