Polishing multiple gameplay move sets from Mocap data using Maya and ensuring high quality animation for NBA 2K.
Locations (15)
Novato, California, United States
Irvine, California, United States
Budapest, Budapest, Hungary
Shanghai, China
Austin, Texas, United States
Boise, Idaho, United States
Show all 15 locations
Seoul, Seoul, South Korea
Parksville, British Columbia, Canada
California, United States
New York, United States
New Jersey, United States
Maryland, United States
Colorado, United States
Washington, United States
British Columbia, Canada
Compensation
The pay range for this position in California at the start of employment is expected to be between $39 - $55 per hour. The pay range for this position in New York at the start of employment is expected to be between $39 - $55 per hour. The pay range for this position in New Jersey at the start of employment is expected to be between $34 - $48 per hour. The pay range for this position in Maryland at the start of employment is expected to be between $34 - $48 per hour.The pay range for this position in Colorado at the start of employment is expected to be between $34 - $48 per hour. The pay range for this position in Washington at the start of employment is expected to be between $39 - $55 per hour. The pay range for this position in British Columbia at the start of employment is expected to be between CAD - $30 - $42 per hour.
Responsibilities
Polishing multiple gameplay move sets from Mocap data using Maya
Address feedback in a timely manner
Work closely with the lead and senior animators to modify assets meeting game-ready requirements
Efficiently meet project schedules
Cleaning up any solving issues and improving the data itself by adding handposes and IK tokens for various features