- Santa Clara, California, United States
Build and calibrate digital pipelines from real world to simulation for robotics, reducing sim-to-real gap.
Responsibilities
- Own end-to-end Real2Sim workflow using Isaac Sim, MuJoCo, Genesis, Blender and other platforms
- Create, validate and iterate SimReady assets following USD/URDF/MJCF standards
- Process multi-modal real-world captured data including camera calibration, point cloud & mesh processing, texture and PBR material calibration
- Develop automated tools for calibration, data processing and asset quality inspection
- Collaborate with perception, robot learning, simulation engine and hardware teams to design benchmark experiments and improve calibration protocols
Requirements
- Nice to have: Real2Sim projects
- Nice to have: USD/URDF/MJCF
- Nice to have: asset libraries
- Nice to have: automated asset validation pipelines
- Nice to have: 3DGS
