- Warsaw, Mazowieckie, Poland
- Hybrid
- Full-time · Senior
- 4+ years
Design and develop animation systems in Unreal Engine for a game project.
Responsibilities
- Creating gameplay animations for characters, machines and animals
- Working with keyframe animation and motion capture data
- Implementing and iterating on animations in Unreal Engine
- Collaborating with designers, artists and other team members to develop animation solutions and pipelines
Requirements
- Nice to have: Polish language skills
