- Warsaw
- On-site
- Full-time
Lead Level Designer responsible for guiding a team in creating immersive open‑world gameplay environments for a new IP.
Responsibilities
- Lead and manage Level Design team to meet project objectives and production milestones
- Set clear goals and performance expectations aligned with the broader project vision
- Collaborate with design leadership, artists, and other departments to craft unique spaces
- Design, prototype, implement, and polish in‑game spaces and content using proprietary tools
- Work within multidisciplinary teams to create open‑world locations for quests and activities
Requirements
- Nice to have: AAA Open World titles
- Nice to have: Architecture
- Nice to have: Board Game Design
- Nice to have: Narrative Design
- Nice to have: Environment Art
