Seeking a Senior Level Designer for the Stumble Guys team to shape the moment-to-moment player experience by designing levels, objectives, rules, and gameplay systems that are fun, readable, scalable, and replayable.
- Design and iterate on levels, courses, arenas, objectives, and interactive gameplay spaces across a range of game modes.
- Develop new win conditions, objectives, and progression structures that create varied and engaging multiplayer experiences.
- Design and adapt gameplay rules to support different player capabilities, interaction styles, and gameplay strategies.
- Explore how levels, objectives, rules, and player abilities work together to create clear, exciting, and replayable experiences.
- Create gameplay experiences that accommodate different player skill levels while maintaining competitive integrity and a strong sense of fun.
- Nice to have: Party games
- Nice to have: Competitive multiplayer games
- Nice to have: Character-based gameplay
- Nice to have: Live-service development
- Nice to have: Combat design