- Seattle, Washington, United States
- Senior
- $104K–$167K per year
- 5+ years
Senior Technical Character Artist responsible for creating and maintaining realistic human characters for VR training simulators, bridging art and technology within Axon’s VR team.
Compensation
Base Pay Range $104,250—$166,800 USD
Responsibilities
- Create realistic human characters from concept to engine-ready assets
- Own and evolve MetaHuman-based character creation pipeline
- Build and maintain parametric clothing workflows, including Chaos Cloth setup
- Skin and weight-paint characters, build corrective blendshapes
- Author materials and shaders via node graphs or code
Requirements
- Nice to have: Unity experience
- Nice to have: VR or mobile VR experience
- Nice to have: Unreal Engine experience
- Nice to have: Skinning and weight-painting expertise
- Nice to have: Blendshape and facial rig knowledge
