- Seattle, Washington, United States
- Senior
- $104K–$167K per year
- 5+ years
1–4 jobs· newest first

$104K–$167KSenior

$20–$50On-site · Internship · Intern

On-site · Full-time · Mid
+10K new in the last hour
Senior Technical Character Artist responsible for creating and maintaining realistic human characters for VR training simulators, bridging art and technology within Axon’s VR team.
Base Pay Range $104,250—$166,800 USD
Internship opportunity for students to work as a Technical Artist in game development, contributing to content creation pipelines and tool sets.
In the U.S., the standard base pay range for this role is $20.00 - $50.00 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations.
Create rigs for characters and animated objects, refine skin-weights, work on cloth simulation, and physical objects. Improve character setups and game engine workflows to overcome technical challenges associated with creating animations for games.