- Montreal, Quebec, Canada
- On-site
- Senior
- 8+ years
Lead individual contributor and discipline expert creating high‑quality real‑time VFX for a large‑scale interactive project.
Responsibilities
- Create and implement high‑quality real‑time VFX for gameplay, environments, and characters in a large‑scale open world.
- Explore and prototype generative AI workflows for VFX ideation, visual exploration, and the creation of effect source assets.
- Evaluate AI‑generated outputs for visual quality, consistency, editability, and suitability for real‑time integration.
- Partner with Technical Art and Engineering to combine generative AI, procedural systems, and automation into repeatable production workflows.
- Compare experimental approaches with existing methods to determine where they improve iteration, reduce repetitive work, or support production at scale.
Requirements
- Nice to have: generative AI
- Nice to have: procedural workflows
- Nice to have: automation
- Nice to have: AI‑generated content