- Cupertino, California, United States
- On-site
Optical Engineer responsible for development and system-level integration of new illumination components such as the camera flash for Apple products.
Responsibilities
- Develop and integrate illumination components for camera systems
- Perform optical design and simulation using LightTools, SPEOS, Zemax, RSoft, Lumerical
- Automate optical simulations and data analysis with Python, Matlab, C#, C++, VB
- Verify AI-generated scripts and results against optical first-principles
- Build and validate tools and workflows for the team
Requirements
- Bachelor’s degree in Optics, Physics, Electrical Engineering, Mechanical Engineering, or relevant field
- Nice to have: Master’s or PhD in Optics, Physics, Electrical Engineering, Mechanical Engineering
- Nice to have: 3+ years relevant industry experience
- Nice to have: Optical design for illumination systems
- Nice to have: AI coding agents (Claude Code, MCP servers, agent skills)
