- Warsaw, Mazowieckie, Poland
- Hybrid
- Full-time · Senior
- 4+ years
1–2 jobs· newest first

Hybrid · Full-time · Senior
On-site · Full-time · Mid
+10K new in the last hour
Design and develop animation systems in Unreal Engine for a game project.
Create rigs for characters and animated objects, refine skin-weights, work on cloth simulation, and physical objects. Improve character setups and game engine workflows to overcome technical challenges associated with creating animations for games.