Design end‑to‑end B2B product experiences for financial services, driving discovery, prototyping, and delivery while maintaining design systems and leveraging AI.
The Principal Guest Experience Designer is the sole subject matter expert in guest experience design for an assigned enterprise portfolio at Alaska Airlines and Hawaiian Airlines, with shared accountability for a coherent guest experience across portfolios.
Compensation
$141,250-$211,900 / year
Responsibilities
Define future-state experience architecture and long-term strategic design direction across end-to-end guest journeys, digital products, and channels
Exercise considerable latitude and initiative to identify systemic guest-experience gaps spanning teams, technologies, or business areas, and lead strategic discovery when the problem, solution, or ownership is not yet defined
Translate guest insight, business strategy, market shifts, and emerging capabilities into experience principles, future-state concepts, and recommendations to influence portfolio and roadmap decisions
Lead experience direction for high-impact or transformative initiatives spanning multiple product teams or business areas, and create alignment around the intended end-to-end guest experience
Establish frameworks and standards to help teams make consistent experience decisions while balancing guest, business, operational, and technology needs
Requirements
Bachelor’s degree with a focus in industrial design, marketing, business, or related field, or an additional two years of relevant training/experience in lieu of this degree
Help product teams across EverHealth solve real customer problems and ship experiences that are simple, useful, and effective. Design digital products from discovery through delivery.
Locations (2)
Chicago, Illinois, United States
Denver, Colorado, United States
Compensation
The target base compensation for this position is $100,000 to $120,000 USD per year in most US locations.
Responsibilities
Partner with Product Managers, Insights analysts and Engineers as part of a cross-functional product team.
Participate in discovery to understand customer problems through research, data, workflow observation, and feedback.
Help define the problem before jumping to the solution.
Explore multiple solution paths through flows, wireframes, prototypes, and high-fidelity designs.
Validate ideas early with customers, users, and internal experts before teams commit to building.
Design and build the visual and interaction language for a desktop AI application, creating cohesive UX across multiple surfaces and agentic flows.
Compensation
$215k to $325k base salary for US-based hires, plus meaningful equity
Responsibilities
Set visual direction across the product: typography, color, layout, density, motion, and the quality bar for every screen.
Design and build core agentic flows: chat, streaming responses, tool calls, approvals, progress, errors, and the points where a person takes control.
Define how agent output becomes interface: choose when to use text, components, structured data, or another interaction, then build the primitives and patterns that make the choice consistent.
Build cross-screen UX patterns that make depth easy to reach.
Own the design system and its operating layer: components, tokens, prototyping tools, examples, and visual or accessibility checks that keep the product coherent.
Lead large-scale digital innovation projects for consumer brands and enterprise clients, connecting design, business, and technology to ship world-class digital experiences.
Compensation
The estimated compensation for this position is $100,000 to $125,000.
Responsibilities
Lead design research, ideation and creation of digital interfaces across multiple platforms and devices
Collaborate with clients and team members to find the strongest solution together
Be dependable when faced with timelines and deliverables of multiple projects
Provide clear and honest design feedback while being considerate of all interpersonal and professional factors
Be an advocate for constant learning by supporting the design team and its individuals’ growth
As an Experience Designer (UI/UX) we will depend on you to be an active contributor in our design thinking process and the creation of innovative mobile, tablet and web products.
Compensation
The estimated compensation for this position is $80,000 to $100,000.
Responsibilities
Develop a comprehensive understanding of project needs by attending design thinking workshops, performing user research, conducting user tests, and designing rich interactive experiences
Identify areas of opportunities for clients and solve functional challenges through brainstorming, ideating, and designing digital solutions with other members of the team
Collaborate with developers and consultants to understand technology requirements and business objectives as they relate to the designs of the products
Build industry-leading solutions by staying up to date with design best practices and latest technologies
Be an advocate for a culture of lifelong learners.
Lead a team of product and UX designers supporting developer experience, design systems, and AI-enabled design tooling across PayPal.
Compensation
The base pay for this role will depend on where you work and the relevant experience and expertise you bring. The expected range of pay for this role by location is: Austin, Texas: ($198,000.00 - $294,250.00 Annually)
Responsibilities
Establish overall business or technical strategy for user experience initiatives
Negotiate with and influence decision-making reaching the senior executive level
Identify and resolve unique situations of substantial significance in user interface or interaction design
Allocate resources, responsibly and apply creativity to enhancing user and customer experiences across digital and physical products and services
Lead the development of user experience strategies that resonate with target audiences
Principal Product Designer shaping complex, cross-product networking journeys, partnering with teams across Cisco Networking, Cloud Control, and other Cisco groups to deliver coherent, customer‑centric experiences.
Locations (3)
San Francisco, California, United States
San Jose, California, United States
United States
Compensation
The starting salary range posted for this position is $233,900.00 to $330,400.00 and reflects the projected salary range for new hires in this position in U.S. and/or Canada locations, not including incentive compensation*, equity, or benefits.
Responsibilities
Shape complex, cross‑product journeys that help customers keep networks running
Partner with Networking teams to identify high‑value customer jobs
Translate customer and market insight into design direction
Collaborate with Product, Engineering, Research, Data, and AI teams
Principal Product Designer shaping complex, cross-product journeys for Cisco Networking, leading design work across teams and influencing senior partners.
Locations (3)
San Francisco, California, United States
San Jose, California, United States
United States
Compensation
The starting salary range posted for this position is $233,900.00 to $330,400.00 and reflects the projected salary range for new hires in this position in U.S. and/or Canada locations, not including incentive compensation*, equity, or benefits.
Responsibilities
Shape complex, cross-product journeys that help customers keep networks running
Partner with Networking teams to identify high-value customer jobs
Translate design direction into prototypes and detailed interaction designs
Collaborate with Cloud Control and other Cisco teams to ensure coherent customer journeys
Seeking a Senior Level Designer for the Stumble Guys team to shape the moment-to-moment player experience by designing levels, objectives, rules, and gameplay systems that are fun, readable, scalable, and replayable.
Responsibilities
Design and iterate on levels, courses, arenas, objectives, and interactive gameplay spaces across a range of game modes.
Develop new win conditions, objectives, and progression structures that create varied and engaging multiplayer experiences.
Design and adapt gameplay rules to support different player capabilities, interaction styles, and gameplay strategies.
Explore how levels, objectives, rules, and player abilities work together to create clear, exciting, and replayable experiences.
Create gameplay experiences that accommodate different player skill levels while maintaining competitive integrity and a strong sense of fun.