CD PROJEKT RED is looking for a Senior Cinematic Designer to join our Boston team and help shape the cinematic storytelling in Cyberpunk 2, the follow-up to Cyberpunk 2077.
Compensation
Estimated pay range for this position: $118,800 - $196,000 USD annually
Responsibilities
Create dynamic, in-game cinematic sequences that merge storytelling with gameplay, maintaining player immersion and agency.
Implement scenes with a focus on character staging, lighting, and composition that enhance the emotional and visual impact of each moment.
Use Unreal Engine’s Sequencer and proprietary visual scripting tools to build and iterate on non-linear cinematic scenes.
Craft expressive facial performances by combining facial animation libraries with custom animation work to deliver believable, emotionally resonant interactions.
Collaborate closely with writers, cinematic designers, animators, quest, and gameplay teams to ensure seamless integration between narrative and interactive elements.
Company-paid medical healthcare (dental, vision, and mental)
Free mental health support
Paid leave — 26 days of vacation, 10 sick days, & 12 calendar holidays per year
401K with employer matching
Lifestyle Spending Account (LSA) – $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more
Lead the technical development of real‑time digital twins, simulation environments and automated virtual systems for CETEC.
Compensation
£45,000 - £50,000 / year
Responsibilities
Design and develop real‑time digital twins of CETEC facilities, clean‑energy technologies and engineering systems using NVIDIA Omniverse, OpenUSD or comparable industrial platforms.
Create simulation‑ready environments from CAD, BIM, Revit, IFC, engineering drawings and point‑cloud data, building workflows to convert, optimise and manage assets, and reusable components and architectures that scale across facilities.
Implement physics, system states, equipment behaviour and engineering logic to model normal operation, faults, failures and abnormal scenarios, allowing configurations to be tested safely and supporting virtual commissioning of equipment and control strategies.
Develop automation and control logic, including control sequences and closed‑loop simulation, integrating PLCs, BMS, IoT and other industrial control technologies where appropriate.
Build interactive interfaces that let users change parameters, operate equipment and observe system responses in real time.
Requirements
Relevant degree, HND/HNC, apprenticeship or equivalent practical experience in engineering, computer science, simulation, games technology or built environment technology