- Santa Clara, California, United States
- Entry
- $124K–$242K per year
Design and architect next-generation GPU system interfaces, collaborating with software, hardware, and verification teams worldwide.
Compensation
Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are: 124,000 USD – 195,500 USD for Level 2; and 152,000 USD – 241,500 USD for Level 3.
Responsibilities
- Understand GPU sub-system module interactions
- Architect and plan features with cross-functional teams
- Create functional and performance models in C++
- Validate features through test plans
- Support post-silicon validation activities
Requirements
- MS in Computer Architecture
- MS in Computer Science
- MS in Electrical Engineering
- PhD in Computer Architecture
- PhD in Computer Science