- San Diego, California, United States
- Staff
- $148K–$223K per year
- 4+ years
Architect, design, implement, verify, and optimize GPU hardware, drivers, features, applications, and tools for next-generation gaming, XR, and AI experiences.
Compensation
$148,300.00 - $222,500.00
Responsibilities
- Architect, design, implement, verify, and optimize the structure and performance of critical GPU hardware, drivers, features, applications, and tools
- Writes code for complex features, drivers, and APIs using different languages (e.g., C, C++, perl, python) and ensures code will perform effectively on different platforms
- Develops and maintains comprehensive pre- and post-silicon tests using advanced tools and methods in different environments (e.g., simulation, emulation, on-device) to ensure optimal performance, stability, security, and identify issues
- Identifies deficiencies and proposes solutions to improve designs; implements quality improvements in industry standard APIs and GPU hardware
- Collaborates with cross-functional teams, customers, external stakeholders (developers and standards groups), and/or third-party vendors to expose new features and functionality that align with needs and goals for implementation and customization
Requirements
- Bachelor's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field
- Master's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field
