- München, Germany
- Internship · Intern
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Internship · Intern
On-site · Full-time

On-site · Full-time · Lead

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Support the development and optimization of AI-based methods for acoustic scene classification, spatial audio and related tasks.
Advancing audio technology for a proprietary game engine in the Manchester studio.
A leadership role focused on driving AI Sound Effects and AI Sound Design across Meta, deintersecting creative sound design with emerging AI audio technology.
As an Acoustic Engineer on this team, you will take innovative audio concepts from early ideation all the way to mass production, shaping how millions of people experience sound every day.