Seeking skilled, passionate VFX artists to create VFX for original and existing IP game properties, collaborating with art teams to define look and style.
Compensation
Senior: $85,000. - $120,000. CAD
Responsibilities
Craft and create a wide range of VFX for original and existing IP game properties.
Work closely with the Art Director and other key team leaders to help define and build out the VFX look and style for our projects.
Collaborate with the design and art teams to develop high-quality assets that reinforce the gameplay goals of our projects and operate within performance budgets.
Be proactive and autonomous in problem-solving and cross-discipline brainstorming throughout project production cycles.
Contribute to peer reviews, troubleshoot, problem solve, and give and receive constructive feedback.
Principal VFX Artist responsible for defining the visual identity of the next multiplayer game, overseeing overall quality, implementation, and technical direction of visual effects for gameplay and cinematics.
Locations (2)
Toronto, Ontario, Canada
Montréal, Québec, Canada
Compensation
L’échelle salariale pour ce poste se situe entre 120 000 $ et 170 000 $ par année.
Responsibilities
Assurer la qualité globale, l’implantation et la direction visuelle des VFX du projet, de la conception initiale jusqu’à leur intégration finale dans le jeu.
Concevoir, créer et maintenir des systèmes de particules de haute qualité ainsi que des effets visuels complexes à l’aide du système Niagara d’Unreal Engine.
Développer et intégrer des effets visuels pour le gameplay et les cinématiques afin d’améliorer la lisibilité du jeu, les rétroactions visuelles, l’atmosphère et la narration visuelle.
Écrire des scripts et développer des solutions techniques pour soutenir des systèmes et des flux de travail VFX complexes.
A hunter-role sales position to drive Pixitmedia revenue across the media and entertainment market in Los Angeles, opening new doors at studios, VFX houses, and broadcasters, while expanding existing customer accounts.
Responsibilities
Hunt for new logos in LA and beyond — targeting studios, VFX and animation houses, post-production facilities, broadcasters, streamers, and sports/live production teams
Proactively mine the existing Pixitmedia customer base for whitespace — new productions, new sites, new teams, and new workflows
Run high-volume, multi-channel outbound (phone, email, LinkedIn, events) to book qualified meetings and build a healthy pipeline
Research and map target accounts — understand production pipelines, render and storage pain points, and key decision makers (CTOs, heads of engineering, pipeline TDs, post supervisors)
Follow up quickly on inbound leads, trade show contacts, and marketing campaign responses
Requirements
Bachelor’s degree or equivalent practical experience
Nice to have: existing network within the Los Angeles studio, post, or VFX community