Lead UX Designer responsible for designing and improving user experiences across Rogue’s ecommerce website, Rogue App, and other digital products, collaborating with cross‑functional teams and guiding design direction.
Responsibilities
Lead UX design initiatives across Rogue’s ecommerce website, Rogue App, and other digital products
Collaborate with the Creative Director and other business leaders to create experiences that improve the user’s experience and achieve business goals
Coordinate with design, development, and other teams to understand user behavior, pain points, and opportunities for functional improvements
Guide the UX direction across multiple projects while supporting and mentoring members of the UX team
Use user‑insights, analytics, best practices, and competitor analysis to inform design decisions and improve the overall user experience
Creates user-centered experiences and interfaces for products and solutions which improves end-to-end user journeys. Develops the overall design and specifications for creating and enhancing the experience and functionality of user interfaces for company products.
Locations (3)
New York, New York, United States
Phoenix, Arizona, United States
London, London, United Kingdom
Compensation
Competitive base salaries. Bonus incentives
Responsibilities
Ensures visually appealing and usable user interfaces by delivering artifacts such as wireframes, prototypes, and high-fidelity specifications
Develops understanding and empathy for users through user-centered methodologies, external analysis, research, and data
Presents design decisions to peers and partners with support from senior colleagues
The role involves owning end-to-end design for companion apps that pair with simulators and connected hardware, covering setup, calibration, live sessions, and performance tracking.
Compensation
$120,000-$138,000
Responsibilities
Own the end-to-end design process for mobile features — from problem framing and user flows to high-fidelity UI and developer handoff
Design and maintain detailed user flows and prototypes in Figma that clearly communicate logic, edge cases, and states to engineering
Partner with Product Managers and Engineers from early discovery through launch, balancing user needs, technical constraints, and business goals
Contribute to and help evolve our design system, ensuring consistency across iOS and Android
Use qualitative and quantitative data (user research, analytics, usability testing) to validate design decisions and iterate post-launch
Requirements
Nice to have: Connected hardware/software experiences