Develop, implement, and maintain test methods, procedures, and specifications to verify product functionality and performance for new products.
Compensation
CA San Francisco Bay Area Salary Range for this position: $73,000.00 - $159,000.00.
Responsibilities
Develop, implement, and maintain test methods, procedures, and specifications to verify product functionality and performance for new products.
Participate in design reviews and cross-functional teams to assess test impact, provide Design for Test and Manufacturability feedback, and help define test requirements and acceptance criteria early.
Develop, debug, and improve automated test content using scripting and software tools, using simulators, virtual environments, or bench hardware before the first physical build.
Support during Virtual Build to assess test architecture, fixture needs, facilities, and design stability, and carry findings into physical builds.
Design, validate, and support deployment of test fixtures and test hardware.
Lead and design mission operations systems for Northrop Grumman Space Systems, developing concepts of operations, procedures, tools, and supporting operational rehearsals and demonstrations.
Own, troubleshoot, and solve customers’ technical issues while collaborating across teams and improving product processes.
Compensation
The typical base pay range for this role across the U.S. is USD $70,500 - $139,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $95,000 - $153,200 per year.
Responsibilities
Own, investigate and solve customer technical issues
Collaborate within and across teams using troubleshooting tools
Lead or participate in building communities with peer delivery roles
Develop technical and professional proficiency to resolve customer issues
Identify potential product defects and contribute to product improvements
Requirements
Bachelor's Degree in Computer Science, Information Technology, or related field
Service Engineering IC2 - The typical base pay range for this role across Ireland is € 49,500.00 - € 83,900.00 per year.
Responsibilities
Support the implementation of reliable, scalable, and high-performing solutions, including design documentation, implementation and rollback plans, quality checks, and service health and compliance.
Respond to incidents during on-call rotations by assessing impact, troubleshooting issues, implementing fixes, escalating complex incidents, and documenting outcomes and root causes.
Support service and system configuration to improve availability, reliability, efficiency, observability, and performance, and contribute to scalable health and quality metrics.
Monitor and analyze telemetry to identify system availability, reliability, performance, and efficiency issues, and develop scripts or automation to improve monitoring.
Coordinate incident and crisis response, engage and elevate to appropriate teams, communicate customer impact, support root cause analysis, and improve response practices and service stability.
Requirements
Bachelor's Degree or Trade Certification in Computer Science, Information Technology, Mechanical Engineering, Electrical Engineering, Aerospace Engineering, Data Science, Cybersecurity, or related field
Nice to have: Master's Degree in Computer Science, Information Technology, Data Science, Cybersecurity, or related field
Lead and manage fleet fundamentals and quality for Azure hardware infrastructure, driving governance, KPIs, and cross-functional program delivery.
Compensation
Hardware Engineering IC5 - The typical base pay range for this role across the U.S. is USD $142,800 - $274,800 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $188,000 - $304,200 per year.
Responsibilities
Lead and be accountable for the Fleet Fundamentals (Fleet Health & Quality) management of the Azure HW Infrastructure.
Drive fleet management governance best practices including phase gate checklists, waterfall charts, fleet KPIs and forecasting
Be the champion of Fleet Quality and drive quick-turn solutions to improve customer experience on Azure fleet
Defining project scope, goals, and deliverables, and managing the project timeline, budget, and resources.
Developing and maintaining project plans, schedules, and status reports, and communicating project status to stakeholders and senior management.
Requirements
Master's Degree in Electrical Engineering, Computer Engineering, Mechanical Engineering, or related field
Bachelor's Degree in Electrical Engineering, Computer Engineering, Mechanical Engineering, or related field
Nice to have: experience with Azure infrastructure
Nice to have: experience designing or prototyping technical solutions
Senior Technical Program Manager responsible for hardware remediations, quality initiatives, and cross-functional leadership within Microsoft’s Cloud Infrastructure and Hardware Engineering teams.
Compensation
Hardware Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $160,200 - $261,000 per year.
Responsibilities
Own and execute critical hardware remediations across the manufacturing spectrum
Influence partners and make key decisions on hardware quality escapes
Identify opportunities to automate workflows and reduce manual work
Perform cost/time/risk tradeoff analysis
Partner with leadership to create inclusive engineering environments
Requirements
Master's Degree in Electrical Engineering, Computer Engineering, Mechanical Engineering, or related field
Bachelor's Degree in Electrical Engineering, Computer Engineering, Mechanical Engineering, or related field
This is an impactful design role at Respawn Entertainment, focused on creating innovative seasonal content and in-game activities that engage, surprise, and delight Apex Legends players.
Locations (3)
Los Angeles, California, United States
Vancouver, British Columbia, Canada
Madison, Wisconsin, United States
Compensation
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. * British Columbia (depending on location e.g. Vancouver vs. Victoria) *$92,900 - $129,200 CAD * California (depending on location e.g. Los Angeles vs. San Francisco) *$104,400 - $157,400 USD
Responsibilities
Collaborate with Designers, Engineers, and other creatives to develop the game vision and innovate on compelling seasonal content through novel gameplay mechanics
Prototype design ideas and iterate through playtesting and player feedback
Senior Site Reliability Engineer responsible for reliability, performance, and scalability of a mission‑critical platform.
Compensation
The projected compensation range for this position is $86,900.00 to $198,000.00 (annualized USD).
Responsibilities
Design and implement automation
Monitor infrastructure health
Troubleshoot production issues across AWS environments
Improve system stability, resiliency, and operational efficiency
Support modern engineering practices that reduce manual effort and strengthen service delivery
Requirements
Bachelor’s degree in CS, Computer Engineering, or Information Systems
Master’s degree in CS, Computer Engineering, or Information Systems
8+ years of experience in application design and development, including back‑end database architectures, relational or cloud‑based, and full lifecycle software development in lieu of a degree
Align and collaborate within multi-disciplinary teams to develop gameplay features
Participate in technical audits of design content and help enforce healthy scripting standards
Ensure high quality releases through regular iteration, bug fixing, and tuning of features based on feedback from the game teams, user testing, and the broader player community