Detail-oriented and motivated HR Intern to gain hands‑on experience across multiple HR functions, including onboarding, employee engagement, HR operations, and digital HR systems administration.
Compensation
The U.S. base salary range for this intern position is $25.00-28.00/hour.
Responsibilities
Help enhance the onboarding experience and support in documentation for new hires, interns, and transfers
Support employee engagement initiatives, internal surveys, and community events
Maintain employee master data in HR information systems with confidentiality and accuracy
Assist in drafting standard HR documents, employment verification letters, and internship completion certificates
Help respond to common employee inquiries regarding company policies, benefits, and self-service HR tools
Requirements
Bachelor's or Master's degree program in Human Resources, Business Administration, Social Sciences, or a related discipline
Nice to have: Prior internship, student worker, or leadership experience in a university club/organization
Responsible for completing various merchandising tasks such as planograms/relays, point of sale set-up, pricing, and ticketing in a variety of retail stores.
Responsible for completing various merchandising tasks such as planograms/relays, point of sale set-up, pricing, and ticketing in a variety of retail stores.
Responsible for completing various merchandising tasks such as planograms/relays, point of sale set-up, pricing, and ticketing in a variety of retail stores.
Responsible for assurance of product quality from raw material to shipping, process confirmation, customer claims process, and non-conforming material control.
Responsibilities
Interface to external customers regarding product quality
Quality assurance for new product launches
Process confirmation to maintain/improve product quality for series production
Assure compliance
Responsible for customer claims process and initiate improvement plans
Lead the creation of cinematic storytelling for Cyberpunk 2, designing interactive, gameplay-integrated scenes using Unreal Engine and proprietary tools.
Compensation
Estimated pay range for this position: $118,800 - $196,000 USD annually
Responsibilities
Create dynamic in-game cinematic sequences
Implement scenes focusing on character staging, lighting, and composition
Use Unreal Engine’s Sequencer and visual scripting tools
Craft expressive facial performances
Collaborate with writers, animators, quest, and gameplay teams
Requirements
Nice to have: MotionBuilder
Nice to have: Maya
Nice to have: Background in film, photography, or lighting