Design and develop instructional materials including e-learning, ILT, videos, and assessments.
Compensation
The compensation range for this position ranges from $61,182.00/year in our lowest geographic market up to 89,733.60 USD/year in our highest geographic market. Pay is based on a number of factors including market location and may vary depending on job-related knowledge, skills, and experience. The compensation package may also include incentive compensation opportunities in the form of annual bonus or incentives, equity awards and an Employee Stock Purchase Plan (ESPP).
Responsibilities
Design and develop instructional materials including e-learning, ILT, videos, and assessments.
Collaborate with subject matter experts to analyze learning gaps and define key objectives.
Apply adult learning principles to craft interactive elements, multimedia, and simulations.
Build modules in authoring tools such as Articulate 360 and deploy through learning management systems.
Ensure content meets accessibility standards and guidelines for diverse audiences.
Requirements
Bachelor’s degree in Instructional Design, Education, IT, or equivalent practical experience.
Collaborate to shape and advance employee talent and development initiatives across the organization, building and enhancing programs that support employee growth, professional development, new hire onboarding, and functional training.
Compensation
We offer competitive compensation, robust benefit plans including affordable medical plans, employer 401(k) match, paid time off, tuition assistance and much more.
Responsibilities
Deliver talent and learning development project deliverables across all phases of the program lifecycle
Collaborate with stakeholders and subject matter experts to conduct needs-assessments
Identify and implement comprehensive learning and development programs aligned to Landstar’s strategic goals
Facilitate virtual and in-person training for employees across the enterprise
Develop and/or curate engaging individual and group learning programs
Requirements
Bachelor’s degree or equivalent experience
Nice to have: Master's degree
Nice to have: Corporate professional development
Nice to have: Coaching
Nice to have: Rapid eLearning tools such as Storyline, Rise, and/or Camtasia
Provides support to faculty and staff on learning technologies, designs educational assets, and manages simulation-based learning activities within the School of Health Sciences.
Compensation
Rate of Pay: Payband G (Start Rate: $35.29 per hour)
Responsibilities
Provides on-demand support in person and by phone, email and chat to end users of learning technologies (H5P, NearPod, MyCanvas, Panopto, Kaltura, ARVR).
Provides technical expertise to support asset creation in consultation with subject matter experts.
Advise faculty and staff on the innovative use of instructional technologies.
Designs and delivers faculty training and workshops on education technology tools.
Creates and updates quality learning content for academic delivery.
Requirements
Minimum of a 4 year degree with a teachable subject and education related to health sciences and community services, digital learning technology or equivalent
The Digital Learning Consultant partners with Integrated Talent teams and subject matter experts to design, develop and deliver innovative, accessible and scalable digital learning solutions, based on business capability needs. The role provides consultancy across the full digital learning lifecycle, using colleague-centred design, learning technology, data, and emerging digital solutions.
Locations (4)
Telford, England, United Kingdom
Birmingham, West Midlands, United Kingdom
Edinburgh, Scotland, United Kingdom
London, England, United Kingdom
Compensation
£35,000-£40,000 DOE plus an indicative bonus range of 8-16%
The Senior Training Specialist focuses on developing, designing, and delivering technical and non-technical training materials, e-learning courses, and simulations for stakeholders and clients.
Responsibilities
Provides application and product training to both technical and non-technical users.
Develops, designs and delivers training material to both technical and non-technical users.
Delivers subject matter training sessions both in person and through live online sessions via teleconference or webinar.
Creates, develops, documents and/or updates training strategies.
Develop documentation and gathers required information to structure contact and course design requirements.
Lead the LXD Creative Assets and Innovation Studio team to design and produce digital and immersive learning products inclusive of simulations and multi-media.
Compensation
Salary Range* $94,500 - 148,060
Responsibilities
Design and build on-demand courses, microlearning, learning paths, and in-the-flow resources.
Design simulations, scenario-based learning, and gamified experiences.
Build and produce own learning assets including e-learning modules (Articulate Storyline or Rise), scripted/edited videos, screen recordings, audio, graphics, and animations.
Write clear, accessible, on-brand content such as scripts, job aids, and guides.
Partner with SMEs and portfolio managers to turn expertise into practical content.
Requirements
7+ years in instructional or learning experience design, digital content creation, or interactive media production
Partner with stakeholders to explore capability, performance and learning needs.
Recommend and design solutions across formal learning, performance support, curated resources, communities, coaching, collaboration and learning in the flow of work.
Manage the end-to-end lifecycle of learning solutions, from discovery and defining learning objectives, learner journeys and solution requirements through to design, prototyping, testing, evaluation and continuous improvement.
Design and create engaging, accessible and inclusive digital learning experiences using tools such as Articulate 360 and other digital learning technologies.
Using blended and digital-first solutions including interactive e-learning, performance support, simulations, videos, virtual learning, curated pathways, social learning, communities and digital resources.